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minalim wrote:I like the idea. Took me a while to work out what to do, and even once I figured it out it was still really hard. I think you need to work on the learning curve, cause it's extremely
shouldice wrote:Maybe I'm missing something, but it seems like the only way to tell if a person is a sacrificer (-) or not (+) is when they touch the evil bird statue. At that point, however, sacrificers are irrevocably on their way to remove a heart. Is it a game of chance, or just meant to be very very short?
reverkiller wrote:This is fun, simple, and HARD.
What are you planning on adding? How are you planning on adding it?
As much fun as I had, it bored me after 5 minutes. I think you should add a level system of some kind.
Diacritic wrote:I like the idea. Took me a while to work out what to do, and even once I figured it out it was still really hard. I think you need to work on the learning curve, cause it's extremely difficult to last more than a few seconds.
I'm interested to see how you're going to extend the gameplay. Perhaps allowing the player to mess with the environment somehow, so they can set up traps for the pixel men who didn't sacrifice? Anyway, I'm looking forward to seeing this progress.
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