I think it's high time I post my project here. It's called Catapult for Hire and she's my first.
Initially I simply wanted to make a catapult game but eventually the challenge of seeing how much variety I could mine from a single concept (throwing) became my goal.
There is a campaign in which you are a freelance catapultist trying to make ends meet in a collapsed medieval economy. The story is about how messed up life can be and how we cope.
(Sorry about the image sizes, I don't have a quick way to resize them right now...)
I hope to stick around and keep being inspired by you all. Cheers!
http://www.catapultforhire.com/



I really need to put up some new video because it's looking much different than the last gameplay video I put up.
