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Mysticism Pageant - Cloadokum [DONE]

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Mysticism Pageant - Cloadokum [DONE]

Postby Porpentine » Sat Oct 01, 2011 6:14 am

Image

I've never made a game before, here's a text adventure I made about mysticism clocking in at 18,129 words (the game itself is pretty short). Architectural vomit, jizz, be a detective, vitrify, putrefy, pustulate, postulate, soundless mountains, lurid shitstains, gnosticism, endless horror...

You probably want to save once or twice especially near the second half of the game in case you die.

Play the game: http://aliendovecote.com/uploads/cloadokum/index.html
Commands: http://aliendovecote.com/uploads/cloadokum/commands.txt
Map (playing online? use this image when the map comes up because Parchment doesn't like to display images): http://www.aliendovecote.com/uploads/cloadokum/map.png
Walkthrough (spoiler heavy): http://aliendovecote.com/uploads/cloado ... hrough.txt
Last edited by Porpentine on Fri Oct 14, 2011 10:03 pm, edited 5 times in total.
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Porpentine
 

Re: Mysticism Pageant - Cloadokum [DONE]

Postby zovirl » Thu Oct 06, 2011 3:50 pm

LOVE the writing style on this one. That display case had it coming...

I couldn't figure out how to get out of the flat, though. Apparently I still had work to do but I couldn't figure out what.
zovirl
 
Location: San Francisco

Re: Mysticism Pageant - Cloadokum [DONE]

Postby Stephen L (inactive) » Thu Oct 06, 2011 4:06 pm

Would strongly recommend distributing standalone versions of this with an interpreter included.
Stephen L (inactive)
 

Re: Mysticism Pageant - Cloadokum [DONE]

Postby Ian Snyder » Thu Oct 06, 2011 4:37 pm

^ Definitely.

I enjoyed the writing here, many of the descriptions have a really lovely vocabulary to them. However, I wasn't sure exactly what my end goal was, and so I was a little lost as to what steps I needed to take to accomplish it.
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Ian Snyder
 
Location: Kansas City, MO, US

Re: Mysticism Pageant - Cloadokum [DONE]

Postby Porpentine » Fri Oct 07, 2011 4:36 am

Thanks for the feedback--you get out of the room by examining the hands>the vial + the bookcase>the tome + the pockets>the page + break the case>examine the carving + the scalp, then wait a few turns. Sorry about the clunky opening, if you get past that part, the game opens up a lot and it sails pretty smoothly from there, I think. I was trying for a detectively feel, initially.

I'll make a specific spoiler for the game soon because I really want it to be about the story above everything else, and I'll host a version of this on my webspace when I have a chance so people can play it online.
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Porpentine
 

Re: Mysticism Pageant - Cloadokum [DONE]

Postby Porpentine » Fri Oct 07, 2011 4:55 am

Okay, updated the link with a walkthrough.txt that explicitly states how to solve everything. The main thing is that people enjoy the story/mood, hope this helps!
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Porpentine
 

Re: Mysticism Pageant - Cloadokum [DONE]

Postby Porpentine » Sat Oct 08, 2011 3:25 am

Alright, the game is now playable in browser. Link updated.
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Porpentine
 


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