

PLAY NOW (Unity3D plugin required) or Download for Win/Mac
(Controls: arrows for movement, space to jump, M to toggle music)
This is Flare, a game that six of us put together in 48 hours for the Global Game Jam in January. This pageant version has been improved a bit; I was able to squash a few bugs and give it better gameplay and a better ending.
In a nutshell, your corner of the universe just got a little unstable. A black hole has appeared, and your solar system is circling the drain. Time to leave home and stay one leap ahead of the all-consuming gravity well.
Gameplay is gravity-influenced platforming. You have to avoid getting sucked into the black hole by jumping between planets. If you get careless, you may end up catapulting yourself out into the void of space.
Thanks to Unity3D for giving GGJ participants a free Pro licenses for a few days. Apologies to Linux users, as there's currently no way to build a Linux version of the game in Unity. Linux is my primary OS, too, so I understand the frustration. I haven't tried the Windows version in WINE--do let me know if that works.
CREDITS:
Code/art/fx: pjchardt
Art/animation/asset mgmt: Shylo
Code: @mildmojo
Code/guidance: John Meister
Music: Mathieu
Mystical Powers: @nickwarner
