There's a game page with draft rules up at http://jonathanwhiting.com/ourlaw/
If you'd like to play, fire me an email (email@example.com
I was struggling quite a bit to think of something to do for this theme. It's a good one, I just couldn't find a direction I liked.
However it struck me today though that there's an (imho) under represented genre that would be a pretty good fit for playing around with the idea of justice. So, assuming I can find some volunteers to actually play it I plan to make some kind of nomic.
A nomic is (loosely) a type of game in which the ability to alter the rules is explicitly written in, typically through some sort of voting system. The name comes from the archetypal Nomic
, but given it's a genre defined by rule editing as many variants exist as games played.
I spent about a year playing Nomicron
way back in my college years, and had a complete blast. There was a lot of crazy mechanics, surprisngly heartfelt politicking, amusingly pedantic rule lawyering and occasional beautiful catastrophic loopholes.
The main difficulties with running one of these for this pageant are:
* You need a decent handful of players for it to work right, at least 5, and ideally more like 10.
* Online variants tend to take a while to play (in elapsed real time terms), with week long turns games can last months and months. I'd like to do something that can be compressed to fit within the rest of July.
By using short turns (probably one day), and writing an appropriate set of initial rules I think I can probably do something about the slowness. So, would anyone be interested in playing it?
I'm afraid there'll be a bit of a time commitment, my guess is 15-30 mins a day, weekdays only, from, say, the 12th to 29th of this month. It won't matter if you can't play every day, but you'll miss the best of it if you don't hit the majority. You won't let everyone down if it turns out you need to drop out mid-way through. It's asking quite a bit, I know. I can only promise that I'll do everything I can to make the time invested worthwhile :)
Anyway, I've got some ideas for rules which I should start fleshing into a real set. I'm currently thinking a balance somewhere between Diplomacy
, but we'll see.