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Michigan: Report from Hell, released as Michigan in Japan, is a survival horror game developed by Grasshopper Manufacture and published by Spike. Directed by Akira Ueda, and planned by Goichi Suda the game focuses on a news crew for the fictional Zaka TV, dedicated to covering strange phenomena. The game is unique in the sense that it is played almost entirely though the viewfinder of a camera; and the game is lost if the player runs out of film before solving the mysteries in a mission.
hahaha, spot on.Or just give up and make a 2d platformer where your character looks like a policeman.
Radiatoryang wrote:- use your video camera to set "white balance" for the entire level; if you set high white point, you can get great footage but the guards will see you. if you set low white point, your footage will be super noisy and awful but you can hide better... thinking of more trade-offs too.
- use your video camera to adjust "color temperature" for the entire level; "cold" will slow down guards and freeze water and fog everything, but "warm" will speed up guards and liquify water but further sight lines and no fog
...medieval times with television news stations
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